1.5.1 Patch Out Now
The 1.5.1 patch is now available. It fixes several bugs and issues that were discovered since the launch of 1.5 on Monday. Below is a changelog:
Changes:
– The now gradually gets easier after repeated misses.
– The "Spawn monsters on the farm" advanced game option will no longer reset when selecting a different farm type after the setting has been modified.
– Spouses will no longer stand around looking at rug-type furniture items. This fixes a case where a spouse might stare at a Floor Divider, which could cause them to block the player's way through a narrow hallway.
General Bug Fixes:
– Fixed a crash that could occur overnight if you placed the anywhere that isn't a Coop or a Barn.
– When dismissing the , items that can't fit in your inventory will now be dropped downwards instead of upwards, to avoid items being dropped
– Stacks of items that can be redeemed at the Stardew Valley Fair now properly grant you the whole stack, instead of just one of the item.
– Fixed various issues related to having a child named or Kent. Existing friendship points for these characters will be transferred over to your children.
– You can longer place objects in some out-of-bounds areas in the Farmhouse.
– Pets no longer warp out of bounds in the Farmhouse.
– Fixed some cases where hairstyles would "clip" through hats.
– Fixed an issue where purchasing the Master Slingshot would give the player a normal Slingshot.
– You can now properly select the "Beach Farm" on the new game screen when playing with controller at minimum resolution.
– is no longer available as a Feast Of The Winter Star gift recipient if
– Fixed a crash that occurs when demolishing Cabins.
– Fixed being able to place objects in certain tiles that block player movement such as the rockslide that blocks the path to the Mines.
– Fixed a bug where killing Big Slimes carrying
– Maru no longer stands on the wrong tile outside the farm on Saturdays if you're married to her.
– Fixed Hair #56 accidentally being replaced.
– no longer removes all stacks of an item when they are given to their intended recipient.
– (Modding) Fixed the Return Scepter not returning to overwritten Farmhouse entry locations.
Localization Fixes:
– Various localization fixes and changes.
– Fixed a bug in the German localization preventing characters from completing
– Fixed a bug in the Spanish localization preventing
– Fixed a crash when in the Spanish localization.
– Fixed issues with Lewis's phone call in various localizations.
Multiplayer Fixes:
– Fixed an exploit where you could regain stamina in bed in multiplayer, even if the game was paused.
– Fixed a rare issue that would cause the game's host to warp to an invalid position if a farmhand had just completed a Community Center bundle.
Changes from Hotfix #3 (12/23/2020):
-Fix for shared events in multiplayer potentially putting players out of bounds.
-Allow Local Multiplayer clients to play other players' characters. This fixes an issue with players continuing multiplayer farms in local multiplayer not being able to select their old farmers.
-Fixed the am/pm display not displaying properly in non-English languages.
-Various localization fixes and changes.
Changes from Hotfix #2 (12/22/2020):
-Hotfix for malformed item data causing the game to crash on the Turkish localization.
Changes from Hotfix #1 (12/21/2020):
-Hotfix for game crashing when interacting with the Junimo Notes in the Community center on non-English localizations.
If you are still experiencing any issues with the update, the best place to report them is on the Stardew Valley Forums:
https://forums.stardewvalley.net
Hope you're having fun playing 1.5 so far!
-Ape