3ds Max for Motion Graphics [2011, ENG]
Год выпуска: 2011
Производитель:
Digital-Tutors
Автор: Несколько авторов
Продолжительность: 4 часа 52 мин.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: This collection of tutorials shows artists how to create an eye-catching motion graphics spot using 3ds Max and After Effects. In this training you will learn from several Digital-Tutors instructors, each of whom will be guiding you through a portion of the entire production pipeline used to create our final motion graphics piece. We will begin by exploring many of the powerful modeling tools found in 3ds Max, and utilizing these tools to build our 3D motion graphics elements. From there, we will look at a number of animation tools and features that will allow us to quickly add movement and life to our 3ds Max elements. From there, we will learn how to incorporate dynamic elements such as flowing cloth, smoke, and sparks into our scene. Finally, we will learn how to render out our elements from 3ds Max, and utilize After Effects for final compositing and sweetening of our motion graphics spot
Содержание
1. Introduction and project overview
2. Introduction and Modeling Overview
3. Importing splines from Illustrator
4. Combining splines with Boolean operations
5. Using the modifier stack to add geometry
6. Instancing modifiers to speed up your workflow
7. Adding deformers to the modifier stack
8. Shaping the overall shape of the logo
9. Introduction and Animation Overview
10. Animating objects along a path
11. Animation Layers in Max
12. Animating with Autokey
13. Adding Squash and Stretch with the Stretch Modifier
14. Introduction and Dynamics Overview
15. Working with SuperSpray particles in 3ds Max
16. Adding forces to 3ds Max particles
17. Getting started with Particle Flow in 3ds Max
18. Creating multiple PFlow events in 3ds Max
19. Controlling rendered PFlow results
20. Applying cloth dynamics to 3ds Max geometry
21. Adding dynamic forces to cloth simulations
22. Introduction and Rendering Overview
23. Getting started with Scene States in 3ds Max
24. Using Scene States to set up multiple render passes
25. Working with Render Elements in 3ds Max
26. Batch Rendering in 3ds Max
27. Adding post-process effects to 3ds Max renders
28. Rendering glows as a separate pass
29. Preparing a broadcast station ID logo
30. Using Maxscript to create database-driven text objects
31. Introduction and Compositing Overview
32. Compositing Render Elements for increased control
33. Creating Edge Glows using Find Edges
34. Using 32-bit projects to create glows and flares
35. Using CC Light Burst 2.5 to create an appealing effect
36. Creating a 3D camera using Manual tracking in MatchMover
37. Setting up Coordinates for export to 3ds Max
38. Rendering a scene using MatchMover camera data
Файлы примеров: присутствуют
Формат видео: FLV
Видео: VP6, 1282x720, 1.78:1, 15 fps, ~1000 kbps
Аудио: MP3, 44.1 KHz, 96 kbps, Mono
Другие мои раздачи (уроки по 3д)
Доп. информация: Используються программы: 3DS Max, Adobe After Effects, MatchMover