The Gnomon Workshop - Lighting and Rendering Series (Architectural Exteriors Day-Night) [2009]

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anton.it

Стаж: 17 лет 11 месяцев

Сообщений: 52

anton.it · 29-Сен-09 08:25 (15 лет 6 месяцев назад, ред. 29-Сен-09 09:50)

The Gnomon Workshop - Lighting and Rendering Series (Architectural Exteriors Day-Night)

Производитель: The Gnomon Workshop
Год выпуска: 2009
Язык: английский
Продолжительность: 80мин.
Описание:
Architectural Exteriors - Day
Learn how to setup & render a basic (still-frame) architectural interior daylight scene using 3ds Max & mental ray.
Architectural Exteriors - Night
Learn how to setup & render a basic (still-frame) architectural interior evening scene using 3ds Max & mental ray.

Jeff Patton
3ds Max Freelance Artist
Jeff is a self-taught freelance digital artist and has been freelancing for the past six years. In that time he has worked on many projects, a lot of which have been mechanical illustrations for companies like Johnson Controls, Trane, Carrier, and Honeywell. More recently he has spent some time teaching on-site mental ray classes, which he enjoys as it has allowed him to travel around the country and meet a lot of really great people. Jeff is an active member of several online forums such as CGsocietey (CGtalk), the Vizdepot, and Autodesk's "the AREA" website where he often tries to assist users with their mental ray related questions. In addition, last year he teamed up with Russell Thomas, owner of 3dallusions.com, to help create mrmaterials.com which is a free material repository for the mental ray community .
"Jeff Patton is a fantastic and dedicated teacher. His clear and easy to understand explanations of complex lighting and rendering concepts have helped thousands of artists take the next step in creating killer images."
Ryan Kingslien, Resident Artist - The Gnomon Workshop
Видео кодек: H.264
Видео: mpeg4 Video (H264) 1024x768 617Kbps
Аудио: AAC 44.100Hz Mono 62.7Kbps
Скриншоты Architectural Exteriors - Day
Скриншоты Architectural Exteriors - Night
Скриншоты, оригинальный размер Architectural Exteriors - Day


Скриншоты, оригинальный размер Architectural Exteriors - Night


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kirillall

Стаж: 16 лет 5 месяцев

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kirillall · 29-Сен-09 12:08 (спустя 3 часа)

Круто, уверен - будет очень информативно и познавательно!!!! Mental Ray forever
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PoisonForFree

Стаж: 16 лет 2 месяца

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PoisonForFree · 08-Окт-09 22:49 (спустя 9 дней)

И третий урок... Качну и его, спасибо!
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astrolyabiya

Стаж: 17 лет 4 месяца

Сообщений: 54


astrolyabiya · 13-Янв-10 16:31 (спустя 3 месяца 4 дня)

а нет ли у вас случайно этих туторов ?
----------------Scanline-----------------
A basic introduction to Scanline compatible materials in 3ds Max.
------------- mental ray--------------
A basic introduction to mental ray compatible materials in 3ds Max.
---------- Displacement------------------
In this video I explore the various options for implementing displacement in 3ds Max.
--------------3ds Max Light Basics-----------------
This video explores the different light sources available in 3ds Max.
-------------Area Light Issues------------------
This video will explain solutions for some of the issues you'll encounter when working with Area Lights in 3ds Max.
----------------mrSun and mrSky---------------
Learn about the mrSun and mrSky features in 3ds Max. This includes customizing the appearance of the mrSun/mrSky.
---------------Using HDRs----------------
This video explains how you can use HDR maps in 3ds Max for both illumination & environment reflections.
------------Identifying Noise-------------------
Learn how to identify what is creating noise and grain in your 3ds Max/mental ray renders.
---------------Managing Color Bleed----------------
Color bleed is a natural occurring phenomenon where indirect illumination picks up & scatters color. Learn how to control it in your scenes.
---------------Exposure/Tone Mapping----------------
This video discusses some of the exposure control features available in 3ds Max and mental ray.
---------------Motion Blur----------------
Learn how to implement the various motion blur options in 3ds Max to add realism to your renders.
--------------Volumetrics-----------------
Learn how to add volumetric effects like volume lights or fog effects to your 3ds Max scenes.
---------------Glowing Objects----------------
This video explores how to create glowing and self-illuminated objects in your 3ds Max scenes.
--------------mrProxy Objects-----------------
The mental ray proxy objects are helpful in reducing memory consumption of your scenes, especially if you're using a 32-bit operating system.
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