Digital tutors - Pipeline Integration with Maya and ZBrush 3
Производитель:
Digital tutors
Год выпуска: 2007
Язык: английский
Описание: Обучалка-демонстрация общей работы в Maya и ZBrush 3.1 на примере моделирования лошади.
Learn a production approach to integrating Maya and ZBrush 3 in a mixed pipeline environment. Contains 4 hours of innovative modeling, sculpting, and map generating techniques that are commonly used throughout Film and Games. Perfect for intermediate artists using Maya and ZBrush 3.
Popular highlights include:
ZBrush Sculpting Workflow
Maya and ZBrush Pipeline Overview
Form Development in Maya
Maintaining Mesh Integrity
Sculpting Across Multiple Levels
Incorporating 3D Layers for Variation
Working with Subtools
Extracting Geometry
Low Poly Modeling in Maya
Creating Clean Topology
Geometry Preparation for ZBrush
Importing Geometry into ZBrush
Using Alphas and Strokes
Using Custom Alphas
Creating Displacement Maps in ZBrush
Applying Displacement Maps in Maya
Setting up Render-time Subdivisions
Adjusting Displacement Settings
Using Projection Master
Using Lazy Mouse for Hair Detail
Видео кодек: QuickTime
Видео: MPEG Layer 3, 768 x 648, 305 кбит/c