[Udemy.com] Complete beginners guide for Blender 3.2 - Creating a Cog [2022, ENG]

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Schmul100

Стаж: 13 лет 10 месяцев

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Schmul100 · 05-Дек-22 00:29 (1 год 5 месяцев назад, ред. 05-Дек-22 00:33)

Complete beginners guide for Blender 3.2 - Creating a Cog
Год выпуска: 2022
Сайт производителя: Udemy.com
Автор: Morteza, Art Studio
Продолжительность: 7 ч. 33 мин.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1280x720 30fps 1903kbps
Аудио: AAC 48000Hz stereo 128kbp
Описание: Hey this is Morteza from art studio. You might be one of those who are searching for a course that includes most of the blender important topics. That is why we have created complete beginners to advanced guide to blender 3.2.
We will take you through the Modeling. UV unwrapping, texturing, PBR texture painting, lighting, real smooth camera movement and much more.
This course is divided to 15 chapters. And in each chapter, you will learn blender step by step.
in the first, we start very basic, taking you through the fundamentals of blender and we prepare you for the next chapter which is Modeling. At the end of this part, you learn how to model an interesting 3d stylized hobbit cog and trees. during this section you will learn all the tools and techniques that is necessary for creating easy and complex models.
After that we jump into the UV Unwrapping. Here we talk about different way of UV Unwrapping & we try solve the problems and difficulties that happens during this process.
After that We create HDRI. Later we use free easy-HDRI add-on and we use blender lights for adding more interest at the end. special when we create sky texture.
Next section is the Texturing. here we texture the entire scene by using some free textures that is included in project file.
After that we jump to the texture painting. In this section you learn how to mix 2 or more texture or PBR texture and paint them on a surface. Later you will learn more about that when we paint on the water surface and we erase some of its parts.
We will use particle system for spreading the plants on surfaces and for creating smoke or dust particles.
Not only these
You will learn:
How to create Rocks & add logo on them
How to Create procedural textures for water, wood, concrete, sky and more using blender nodes.
Finally, we Create a Real smooth Camera Movement and we walk through our scene in real time using Evee.
As a part of this course, you get access to all of these amazing resources.
To whom is this course:
• Anyone who wants to learn computer graphics and 3D artwork - no experience needed!
• Artists and game developers who want to learn Blender
• Anyone who has started working with Blender, but want to advance their character creation and 3d environments modeling skills
Requirements:
• All Blender 3.0x versions are fully compatible with this course.
• Absolutely no experience with 3D or Blender is necessary.
Содержание
1. Getting started with new released Blender 3.2 (4 лекции • 30 мин)
01 - The Blender 3.2 interface & Pie Menus (11:13)
02 - How to create Collections (01:48)
03 - Viewport overlays (09:52)
04 - The 3D Cursor (07:05)
2. Modeling the hobbit cog or house (11 лекций * 2 ч 5 мин)
05 - How to use Edit Mode (16:34)
06 - How to create Landscape & use proportional editing (10:39)
07 - Modeling the Ground & the simple shape of House (04:12)
08 - Modeling the staires & different ways of Dublication (13:55)
09 - How to use Knife tool & create simple wood planks (13:46)
10 - Creating a Rounded Door using Boolean Modifire (13:35)
11 - Transformation Orientation, Oring Point & Normals (09:49)
12 - Creating the ceiling using edge slide p 1 (13:18)
13 - Creating the ceiling p 2 (08:00)
14 - Modeling The window of the Hobbit house (10:36)
15 - Modeling the cheminy (10:55)
3. Modeling Trees (2 лекции • 34 мин)
16 - Creating the trunk of the trees (14:11)
17 - How to create leaves for the trees (20:13)
4. UV Unwrapping (2 лекции • 29 мин)
18 - UV Unwrapping p 1 (17:16)
19 - UV Unwrapping p 2 (11:50)
5. How to create HDRI for lighting our scene (1 лекция • 4 мин)
20 - How to create HDRI for lighting our scene (04:21)
6. Texturing (4 лекции • 1 ч)
21 - Texturing the woods (11:42)
22 - Texturing the walls (17:50)
23 - Texturing the rest fo the cog (21:02)
24 - Texturing the tree's trunk (09:01)
7. PBR Texture painting (1 лекция • 18 мин)
25 - PBR Texture painting the Ground (18:21)
8. Particle System (3 лекции • 38 мин)
26 - Creating plants using png texture (12:11)
27 - Particle System for adding plants (16:55)
28 - Create random color using Object Info, Map Range & Hue nodes (08:53)
9. Append a premade Blender project (1 лекция • 10 мин)
29 - How to Append a premade Blender project and import it objects in to your sc (09:45)
10. Create dust particle (1 лекция • 15 мин)
30 - How to create smoke or dust particle using particle system (14:56)
11. Create Rocks & project Logo on them (1 лекция • 15 мин)
31 - How to create Rocks & add logo on them (14:59)
12. reate stylized procedural water (2 лекции • 27 мин)
32 - Create stylized water by nodes (13:21)
33 - Paint on the water surface like a transparent faded (13:18)
13. Create a concrete texture using nodes (1 лекция • 2 мин)
34 - Create a concrete texture using nodes (02:25)
14. Lighting & HDRI & Create a Procedural sky Texture (2 лекции • 27 мин)
35 - Talking about Lighting & HDRI (14:34)
36 - Creating a Procedural sky Texture (12:49)
15. Real time Camera Movement (1 лекция • 18 мин)
37 - Create a Real time Camera Movement (18:07)
Скриншоты
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strax666

Стаж: 1 год 10 месяцев

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strax666 · 26-Апр-23 10:00 (спустя 4 месяца 21 день)

Как курс? Проходил кто нить?
Картинка вроде приятно смотрится
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