Foundations of Programming: Design Patterns
Год выпуска: 2013
Производитель: lynda.com
Страница курса
Автор: Elisabeth Robson and Eric Freeman
Продолжительность: 2ч 19мин
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Design patterns are reusable solutions that solve the challenges software developers face over and over again. Rather than reinventing the wheel, learn how to make use of these proven and tested patterns that will make your software more reliable and flexible to change. This course will introduce you to design patterns and take you through seven of the most used object-oriented patterns that will make your development faster and easier. Elisabeth Robson and Eric Freeman, coauthors of Head First Design Patterns, join forces to provide an overview of each pattern and examples of the pattern in action. Featured design patterns include the strategy, observer, decorator, singleton, collection, state, and factory method patterns.
Topics include:
What are design patterns?
Encapsulating code that varies with the strategy pattern
Setting behavior dynamically
Implementing the observer pattern
Creating chaos with inheritance
Extending behavior with composition
Dealing with multithreading and the singleton pattern
Revising the design for a state machine
Encapsulating iteration with the collection pattern
Encapsulating object creation with the factory method pattern
Шаблоны проектирования - многократно используемые решения типичных задач разработчика программного обеспечения. На этом курсе вы познакомитесь с шаблонами strategy, observer, decorator, singleton, collection, state и factory.
Файлы примеров: присутствуют
Формат видео: F4V
Видео: MPEG4 Video (H264) 960x540 15fps 327kbps
Аудио: AAC 48000Hz mono 127kbps