V134.22
Fixed : Grouping Bot Groups didn't work in Creative Mode.
Fixed : Mk 3 Variant 1 Frame fix for tops.
Fixed : Sometimes deleting Belts could crash.
Fixed : Research Station rollover would display the wrong "Colonist Wuv" text when a mod to alter Wuv values was active.
Fixed : Mods : ClearArea wouldn't destroy building stacks properly.
V134.21
New : Mods: Log output for Mods to file (Mods/ModLog.txt)
New : Mods: Farmer Player can now have set speed (base move delay)
Fixed : Groups: Issue with nested groups collapse function not hiding workers [1153]
Fixed : Searching for an object in the Autopedia and selecting a different object tab while the object was still flashing would crash.
Fixed : Bot Searching would be enabled while a Bot Database was still being built.
Fixed : Adding water to a blueprint using Watering Can would either not work or destroy the Watering Can.
Fixed : Duplicating an upgraded building would hide the Input arrow.
V134.20
Fixed : Duplicating a Storage would also duplicate its contents.
Fixed : Moving on a Yellow Brick Road using a Trike could teleport or crash.
Fixed : Objects that have changed weight between versions could crash when placed in Wheelbarrows/Carts
Fixed : Mods: Steam Workshop mixed messages caused a null ref.
Fixed : Groups: Adding bots to a nested group causing scroll would end up hiding workers on scrolling [1143]
Fixed : Mod : clearing an area with the Buildings flag off could still clear buildings anyway.
Fixed : If the game saved while clothing was being added to a Colonist the save would crash when loaded.
из Офф. ченджлога -
https://docs.google.com/document/d/1EaEJyx1Qiet99yJtWaWQ70vlc9XDnc6fc7GSCPGn_tk/edit