Ditrich Black
в этой игре нет сохранений, они заменены паролями, следи и записывай.
вот тут подробнее об этом (англ)
https://www.gamespot.com/reviews/skullmonkeys-review/1900-2549307/
Цитата:
But what is most frustrating about SkullMonkeys is that it just wears you down after a while. There are no saved games (only passwords at the beginning of each world - which can be several levels apart). There are infinite continues, but if you choose to continue you lose all of your hard-earned power-ups. Worse still, power-ups don't regenerate in a level if you perish. Say there's a one-up at the beginning of a level, and you get killed about halfway through; in any other side scroller ever in the history of the world, that one-up would be there when you came back. Not so in SkullMonkeys. While this may seem like a petty complaint, it isn't. Side scrollers are inherently repetitive. One of the genre's strengths has always been the ability to make it easy to keep playing until you get something right. With SkullMonkeys, you either have to continue and lose all of your stuff or go back to the beginning of a world and play innumerable levels you've already mastered. It gets old fast.
SkullMonkeys holds a lot of promise, but the designers' attempts to make the game challenging (which is the only possible explanation for some of the design quirks) will only make you feel as if they truly don't want you to continue playing. And after a while, you'll be more than happy to oblige.
А так же есть
есть код пропуска уровня -
Pause the game and press Triangle, L1, L1, Square, Right, Circle, Triangle, Down
и коды каждого конкретного уровня - тоже там
там и другие полезные коды есть.