[Udemy, Richard Allbert, Martyna Olivares] Complete 3D Godot 4 Game Development Course [9/2025, ENG]

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LearnJavaScript Beggom

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LearnJavaScript Beggom · 22-Окт-25 22:41 (2 месяца 20 дней назад, ред. 22-Окт-25 22:43)

Complete 3D Godot 4 Game Development Course
Год выпуска: 9/2025
Производитель: Udemy
Сайт производителя: https://www.udemy.com/course/complete-3d-godot-4-game-development-course/
Автор: Richard Allbert, Martyna Olivares
Продолжительность: 60h 39m 36s
Тип раздаваемого материала: Видеоурок
Язык: Английский
Субтитры: Английский
Описание:
Learn 3D game development step by step with Godot 4 by creating 5 complete projects.
What you'll learn
  1. Build 5 complete 3D games from scratch, each teaching core techniques.
  2. Work with physics bodies, collisions, physics materials, and realistic stacking.
  3. Create UI systems with score tracking, progress bars, and persistent data.
  4. Use particles, shaders, and materials to create impactful visual effects.
  5. Design modular, reusable AI with finite state machines.
  6. Develop a flexible weapon system with hitscan, projectile, and throwable fire modes.
  7. Implement advanced gameplay patterns such as strategy and object pooling.
  8. Optimize performance with LOD, pooling, and efficient scene design.
Requirements
  1. A computer capable of running Godot 4.
  2. No prior 3D experience required — everything is explained from the ground up.
  3. Some basic programming knowledge is useful, but not essential.
Description
Making 3D games can seem overwhelming at first — but with Godot 4, it’s more accessible than ever.
This course will guide you through the entire process of building 3D games in Godot 4, from the very foundations to advanced systems used in professional projects.
Along the way, you’ll create five complete 3D games, each designed to teach you new skills and techniques:
  1. Sky Pogo – an endless jumper where you’ll learn physics, animation, UI, and persistence.
  2. Brick Stacker – a physics-based stacking game, covering rigidbodies, lighting, and progressive difficulty.
  3. Granny’s Capers – a full 3D platformer with enemies, animation trees, particles, and custom editor tools.
  4. Space Ace – an endless space shooter with visual shaders, object pooling, the strategy pattern, and immersive sound.
  5. Quack Lite – a complete FPS inspired by Quake, featuring modular AI with finite state machines, a flexible weapon system, multiple enemy types, powerful effects, and performance optimization.
We’ll also take focused detours into core skills like GDScript programming, Godot’s scene and node system, and input handling, so you can approach each project with confidence.
By the end, you’ll not only know how to make games in Godot 4 — you’ll have a toolkit of reusable patterns, scalable systems, and visual effects that you can bring into your own projects.
Whether you’re brand new to 3D or coming from 2D development, this course will give you the skills to create complete, polished games from scratch!
Who this course is for:
  1. Beginners who want to learn 3D game development with Godot 4.
  2. 2D developers looking to transition into 3D.
  3. Indie developers who want to understand scalable systems and reusable design patterns.
  4. Anyone who wants to build polished, playable 3D games step by step.
Формат видео: MP4
Видео: avc, 1280x720, 16:9, 30.000 к/с, 254 кб/с
Аудио: aac lc, 48.0 кгц, 128 кб/с, 2 аудио
MediaInfo
General
Complete name : D:\2_2\Udemy - Complete 3D Godot 4 Game Development Course (2025)\9 - Game 3 Platformer - Granny's Capers\43_-_38_-_Turret.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom (isom/iso2/avc1/mp41)
File size : 32.3 MiB
Duration : 11 min 32 s
Overall bit rate : 391 kb/s
Frame rate : 30.000 FPS
Writing application : Lavf60.16.100
Video
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format profile : High@L3.1
Format settings : CABAC / 5 Ref Frames
Format settings, CABAC : Yes
Format settings, Reference frames : 5 frames
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 11 min 32 s
Bit rate : 254 kb/s
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 30.000 FPS
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.009
Stream size : 21.0 MiB (65%)
Writing library : x264 core 164 r3108 31e19f9
Encoding settings : cabac=1 / ref=5 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=8 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=2 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-2 / threads=9 / lookahead_threads=1 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=3 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=25 / scenecut=40 / intra_refresh=0 / rc_lookahead=50 / rc=crf / mbtree=1 / crf=25.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00
Color range : Limited
Color primaries : BT.709
Transfer characteristics : BT.709
Matrix coefficients : BT.709
Codec configuration box : avcC
Audio
ID : 2
Format : AAC LC
Format/Info : Advanced Audio Codec Low Complexity
Codec ID : mp4a-40-2
Duration : 11 min 32 s
Source duration : 11 min 32 s
Bit rate mode : Constant
Bit rate : 128 kb/s
Channel(s) : 2 channels
Channel layout : L R
Sampling rate : 48.0 kHz
Frame rate : 46.875 FPS (1024 SPF)
Compression mode : Lossy
Stream size : 10.6 MiB (33%)
Source stream size : 10.6 MiB (33%)
Default : Yes
Alternate group : 1
Скриншоты
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