export USE_SYSTEM_WINE=0
export RESTORE_RESOLUTION=1
export VIRTUAL_DESKTOP=0
export VIRTUAL_DESKTOP_SIZE="1280x720"
export DISABLE_DXVK=1
export DXVK_HUD=0
export ENABLE_DEBUG=0
export STAGING_SHARED_MEMORY=1
#export STAGING_WRITECOPY=1
#export DXVK_STATE_CACHE=0
#export DXVK_FRAME_RATE=60
## Enable ESYNC/FSYNC
## It's safe to enable both of them simultaneously
## Wine will prefer FSYNC if it's supported by kernel, otherwise it will
## use ESYNC
##
## FUTEX2 depends on FSYNC. If you disable FSYNC, then FUTEX2 won't work too
## FUTEX2 may cause issues in some games
export WINEESYNC=1
export WINEFSYNC=0
export WINEFSYNC_FUTEX2=0
## Enable LARGE_ADDRESS_AWARE
## Useful for 32-bit games hitting address space limitations
export WINE_LARGE_ADDRESS_AWARE=0
## Enable AMD FidelityFX Super Resolution (FSR)
#export WINE_FULLSCREEN_FSR=1
#export WINE_FULLSCREEN_FSR_STRENGTH=2
## Enable this only if Wine hangs when creating prefix
## You need to remove the prefix directory after enabling this
## Workaround for the bug:
https://bugs.winehq.org/show_bug.cgi?id=51086
export PREFIX_HANG_FIX=0
## This variable works only with DXVK with the async patch applied
#export DXVK_ASYNC=1
## Set realtime priority for the wineserver
## This usually improves performance
## 99 is the highest, but is not recommended.
##
## This requires the ability to set realtime priorities for processes
## This ability can be configured in /etc/security/limits.conf
#export STAGING_RT_PRIORITY_SERVER=90
## Set priority for the application
## This usually improves performance
## -20 is the highest priority, 19 is the lowest.
##
## This requires the ability to increase priorities for processes
## This ability can be configured in /etc/security/limits.conf
#export NICE_LEVEL="-4"
## Set prefix architecture
## win64 for 64-bit apps, win32 for 32-bit apps
## Even though win64 can run 32-bit apps too, the script expects that
## you will use win32 for 32-bit apps
export WINEARCH=win64
## Set Windows version
## Available values: winxp, win7, win8, win10, default.
## This only has effect during the prefix (re)creation
export WINDOWS_VERSION=default
## Disable dlls. Comma separated list.
#export DISABLE_DLLS="winegstreamer,d3d12"
## If this is enabled, the script will store the Wine prefix and the documents
## directory in /home/username/.local/share/games/GAMENAME
##
## Enable this if you are using NTFS filesystem and encounter problems
## starting the game.
export NTFS_MODE=0
## Set the locale. This is useful for games that set their language
## depending on the system locale being used.
#export LANG=ru_RU.UTF-8
## File descriptors limit for Esync
## Values lower than 1 million are not recommended
## ESYNC will be automatically disabled by the script if ulimit
## fails to set the required limit
##
## This requires the ability to increase file descriptors limit
## This ability can be configured in /etc/security/limits.conf
export ULIMIT_SIZE=1000000
## You can also put any custom environment variables in this file.